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Tuatha Dé Danann

Tuatha Dé Danann (Major)

The Tuatha Dé Danann, whose title translates to “People of the Goddess Danu,” are the first formal pantheon revealed to mortals in the Age After the Great Freeze. In the Myths of Gaea TTRPG, this is not a fractured myth-cycle, but a celestial dynastic coalition, blending the Gaelic, Brythonic, Gaulish, Iberian, and Brittanic faith provinces into one mythic family of shared ancestry and divine remembrance.

At their zenith stands Danu the Great Mother, a goddess of soil-memory, life-spring renewal, sovereignty, nature’s deep heartbeat, and the cradle of gods. Beside her accord rule her most storied children:

  • The Dagda, the World-Forge Father — patron of feasting, oaken wisdom, weather prophecy, strength, leadership, and the first hearth-magic.

  • Brigid, the Triple-Flame — goddess of the forge, poetry, and healing, whose sacred spark lit the first industries of Aethertech.

  • Lugh of the Long-Hand — divine Champion of skill, innovation, oaths, craftsmanship, heroic arts, and tactician of pantheon diplomacy.

  • Morrigan the Crow-Throned — goddess-daimone of war, omen prophecy, fateful intervention, and sovereignty pressure.

  • Dian Cecht, Keeper of the First Physic — healer, scientist of sacred lifecraft, and warden of resurrection-risk magic.

  • Nuada of the Silver Hand — first king, guardian of oaths, battle commander, and sovereign of order regained.

 

They inspire heroes through Aspect magic sent through the Wall, turning mortals into legends careful of hubris, heavy with story, and crowned in emerald mist.

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Gaelic Goddesses

The Gaelic Goddesses are the eldest mythic mothers of the western wilds, remembered through Ireland’s ancient proto-memory-cults and folded seamlessly into the Tuatha Dé Danann coalition on Gaea. They are not singular-note divine forces—they are story-shaped intelligences, tied to land, water, hearth, war, prophecy, inspiration, and the lunar cycles of Lunara, the lone Moon of Gaea.

At their heart stands Danu the World-Mother, origin of sovereignty magic, whose dreaming established the grammar of soil, ocean calm, and spring renewal. The Morrígan (the Crowborn Sovereign) embodies battle-omens, queen-pressure, destiny manipulation, and the inevitable cost of mythic choices. Ériu, Banba, and Fódla are the triple guardians of island identity itself—goddesses that named the land by naming the story of its people, ensuring kingdoms exist not only in stone, but in remembrance.

 

Brigid the Triple-Flame, goddess of poetry, forging, and healing, birthed Aethertech sanctification through her sacred sparks, bridging artistry and invention. Boann carries river-sovereignty, circulating through freshwater rites and hidden flows. Áine, Deichtine, Cliodhna, and others infuse moonlit love, summer fire, storm-carried destiny, and royal ancestry pacts.

 

In Myths of Gaea, the Gaelic Goddesses provide:

  • Lunar seasonal rites

  • Hearth refuge mechanics

  • Omen intervention systems

  • Narrative destiny pressure

  • River-born spell inheritance

 

Mortal Champions call upon them not through loud temple prayer, but through verse, silvered mist, ceremonial flame, and heroic roleplay choices, becoming stories Gaea will never forget, only ever deepen.

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Brythonic Goddesses

The Brythonic Goddesses emerge from the native mythologies of Wales, Britain’s western moors, and the ancient proto-Celtic song-cults of Haeslios. Their power is storm and soil, but more importantly, community, crown-pressure, battlefield-voice, and woven destiny.

Rhiannon, the Mare-Queen, carries dominion over traveling winds, moonlit lordship, rider-fate, and sovereignty exile, whose songs write rescue or ruin. Arianrhod, the Silver-Wheel Maiden, governs the lunar mathematics of destiny, tide-carried prophecy, and star-measured seasons, presiding over calendars older than empire. Ceridwen the Deep Cauldron-Mother carries witchcraft, transformation rites, cycle-memory, and brew-born boon mechanics, ensuring magic always tastes of consequence.

 

Branwen of the Quiet Shore, goddess of peace after war, ocean-adjacent grief, royal diplomacy, and seaside unity, influences the Banner Hawk lineage’s formation, war orders designed under feminine cosmic witness. Modron, myth-mother of heroes, governs ancestry reclamation magic, demigod truth-thread weaving, and mortal restoration rites.

 

When cracks open in the Wall during violent belief-harmonics or moonlit calendric alignments, Brythonic Aspects form as storm-cloaked maidens crowned in mist or silver lightning. Their power manifests not in earthquakes or forges, but in battle-cries that inspire divine-level morale spikes, respite blessings invoked through song-circle consensus mechanics, and prophecies bound in silvered script rather than stone.

 

These goddesses empower:

  • Safe-tide prophecy

  • Storm rescue mechanics

  • Lunar calendar systems

  • Ancestry and exile boons

  • Cauldron transformation rites

 

In Myths of Gaea, the Goddesses of the West sing the world forward, ensuring mortals don’t simply have stories… they become stories at the right moment, under the right sky.

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Brittonic & Gaulish Godddesses

The Brittonic and Gaulish Goddesses are the Delightborn Sisters of Bloom and Hearth, tied to market festival mechanics, forestry sanctification, wildflower unity boons, and seasonal freshwater rescue magic. Unlike the ocean-borne Nereides or fate-sombre Moirae, these goddesses infuse joy through adornment, storytelling circles, seasonal bloom timing, crown-pressure femininity, and community-safe spell thresholds.

Sirona of the Healing Wells, one of the most oft-summoned, governs freshwater renewal rites, healing-tide spells that bloom when storms recede, and moonlit safe-harborage. Sulis the Spring-Adorner carries dominion over sacred baths, relaxation pacts, mirth-circle hospitality, and festival color adornment. Rosmerta the Abundant Maid carries currency of happiness, joy-of-harvest covenant magic, market diplomacy, and the economics of celebration.

 

Their influence manifests across Gaea as:

  • sudden orchards blooming at dusk,

  • fountains shimmering gold-laced during lunar eve, and

  • feast-tables that grant advantage on storytelling or community rituals.

 

Brittonic & Gaulish goddesses grant:

  • Respite spell inheritance

  • Aspect-summoned bloom magic

  • Market-festivity inspiration

  • Joy-as-healing mechanics

  • Safe restoration at springs

  • Festival-lunar timing rights

 

They are the Hearth-Sect Keepers of Quiet Joy, rarely prayed to alone but invoked collectively through celebration, community consensus, story exchange pacts, and floral ritual adornment. In Myths of Gaea, they express a central Gaean truth: “A festival well told is a fissure gently healed. A story shared in beauty is a seed returned with grace.”

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Iberian Goddesses

The Iberian Goddesses descend from the proto-mythic coastlands of the western-most continent, the lands now known in Gaea’s Age as sunset realms, storm-pulse harbors, ocean diplomacy citadels, and lunar reflection rites.

 

Ataegina the Reclaimer, often woven into the agriculture-Chthonian sphere, governs soil resurrection memory, seasonal ritual swapping, and oracle-shaped harvest pacts. Nabia the Fountain-Queen embodies rivers, lakes, cloudbursts, and the unseen hydraulics of destiny carried in fresh water. Ercina of the Twilight Groves presides over forest gate magic, lunar eve rites, and fauna diplomacy mechanics.

 

Their aspects manifest when:

  • moonless reflection pools shimmer,

  • storms rescue at prophecy thresholds, or

  • ecosystems suddenly answer mortal magic back.

 

These goddesses influence:

  • Freshwater domain swaps

  • Forest-consent ritual magic

  • Sunset-prophecy blessings

  • Oracle-held delight intervention

  • Agricultural and agriculture-adjacent Chthonian beacons

 

To pray to them is to petition the world, not command it, learning that hope, reclamation, river rescue, and dusk-bloom festivals are the first grammar of Iberian magic, brought into Myths of Gaea as domain flexibility and Aspect-level summoning rites.

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Tuatha Dé Danann (Minor)

While the major sovereigns of the Tuatha Dé Danann rule the cosmic narrative from beyond the Great Wall of Divinity, their lesser kin move through Gaean folklore the way breeze moves through trees—unseen, but storied.
These Minor Tuatha, sometimes called the “Whisper-Sects,” are not defined by thrones or wars, but by the particular joys, hazards, arts, crafts, and sacred ecosystems of mortal life. Their power is quieter than the lightning or the forge-roar, yet their influence is felt more often, for they answer the everyday pressures of legend.

 

Among them are daimone-nymphs of:

  • hidden harbors, safe-tide whirlpools, river meetings, and sailor-luck foam-bursts

  • wild groves, berry-caches, moss-oracles, agricultural micro-miracles, and frost-circled wildlife

  • small hearth-flame safe magic, candle-omens, and shared-rest respite rites

  • regional craft-spirits of shield-making, loom-binding, lullabies, moonlit festivals, mirth-circles, children’s play, and tavern-born storytelling luck

 

Unlike mortal priests who pray upward, followers of the Minor Tuatha perform folk-rituals inward—petitions sung in pub-verse, market-dance, rain-chants, door-knocking rhyme, and feast-table custom, rather than temple scripture. These beings inspire side-quests, local patron boons, symbolic storytelling feats, and low-magic environmental intervention.

 

In Myths of Gaea, the Minor Tuatha ensure a truth central to your world:
Legend is not only sung by kings and heroes—sometimes it is whispered by tides, warmed in small fires, danced into markets, and carried by wind through nets, fields, homes, and hands that create simply because inspiration remembered them kind.

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Gaelic Gods

The Gaelic Gods, most famously counted among the Tuatha Dé Danann, were decreed rulers of Gaea’s mythic westlands, carrying domains that blend heroic leadership with spell-borne contract. Unlike Olympian rulership anchored in cosmic decree, these gods rule Gaea the way wind rules a banner—by direction and pressure, not weight.

 

The Dagda, the Great Father of the Forge, is the original patron of strength, diplomacy of warlords, seasonal feasting magic, and oaken-wisdom spellcraft. His club doesn’t simply crush—it writes battle stories through physics, and his cauldrons don’t merely feed—they force-rest fate after feast, granting blessing and exhaustion mechanics. Lugh of the Long-Hand, god of mastered skill, invention pacts, warrior poetry, heroic arts, and battlefield strategy, governs not only craft, but the perfection of execution at the right moment.

 

Nuada of the Silver Hand, once High King, rules regained order, oath-weaving, righteous rulership, and cosmic pact economics. Ogma the First Scribe carries warrior-linguistics, glyph-grammar, song-written law, and etched fate scripture. Goibhniu the Forge-Lord sanctifies creation mechanics for metalcraft, weapons, gears, and constructs. Manannán mac Lir, sea-bound but Gaelic-born, governs brine-pacts, ocean navigation prophecy, storm diplomacy, and aether harbor control.

 

These gods provide for Champions:

  • Spartan-level tactical combat inspiration

  • Craft and spell integration

  • Feast and rest narrative thresholds

  • Aether invention rights

  • Glyph and linguistic law magic

 

For Myths of Gaea, Gaelic gods empower heroes of craft and valor who do not flee fate, but forge better tools to meet it.

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Brythonic Gods

The Brythonic Gods, remembered most strongly across ancient Wales, Britain, and the proto-Britonic Empire foundations of Haeslios, are daimone kings of sky and order regained. Their authority is storm-feathered, crown-borne, and war-strategic, but never unmeasured.

Brân the Blessed, the ancient Raven-King, governs war diplomacy, avian omen-pacts, mortified adventure pressure, and island unity mechanics. His influence shaped the Banner Hawks’ military structure, a divine echo mirrored in syndicate rivalry magic. Gwydion of the Story-Forges carries tactical inspiration, spellcraft perfected through improvisation, and subtle miracle-genesis, a divine patron for worldbuilders, bards, and inventors alike.

 

Beli Mawr, father of nation-kings, governs cultural destiny pressure, rulership grammar, and crown inflation mechanics, his myths shaping kingdoms through mortal consensus pacts. Manawydan the Stoic Strategist, adjacent but Brythonic-born, governs survival mechanics, stoic insight rites, and mythic endurance boons.

 

Brythonic gods empower:

  • Storm warfare strategy

  • Raven omen prophecy

  • Nation-glyph law

  • Stoic respite rites

  • Aether-innovation witness

 

In Myths of Gaea, to follow a Brythonic god is to battle not against the world, but alongside its oldest sky-etched designs.

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Brittonic & Gaulish Gods

The minor Brittonic and Gaulish Gods, known broadly as the Delight-Forged, preside over domains of feasting magic, ancestral forgecraft, warrior respite rites, and thunder-oath covenant economics, the powers invoked by mortal Champions of the Banner Hawks, Aetherguard contractors, and storytellers who fuse legend into community performance pressure.

 

Toutatis, the Tribe-Pactfather, though lesser counted, governs collective defense mechanics, mortal unity strategy, and pressure diplomacy. Esus the Grove-Lord embodies forests, ecological pact magic, and divine cycles remembered through trees rather than temples. Taranis the Bronze Roar, though not a true Moon-Sovereign, carries thunder-oaths, lightning-bargain pacts, and storm justice.

 

Their influence shapes:

  • siege tactics mirrored in criminal orders,

  • forge-lords who sanctify weapons through story, and

  • thunder spells braided with oath rather than destruction.

 

These gods preside over:

  • War strategy invoked collectively

  • Feasting rites that demand roleplay thresholds

  • Forge consultations older than living industry

  • Thunder-oath covenant mechanics

  • Glyph-law rulership magic

 

In Myths of Gaea, these gods empower mortals through bronze-wrought inspiration pressure, warrior-feast ritual narrative stakes, and thunder and grove domain swaps agreed upon by player consensus.

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Iberian Gods

The Iberian Gods are rulers of the sunset sea-law covenants, ecology pacts, bronze-warfare grammar, and flame and darkness diplomacy who preside beyond the Wall, aiding mortals through lunar-lit temperate storms, reef-quiet omens, and eco-magic consensus rites.

Endovelicus the Oracle-King of Dusk carries dominion over prophetic endings, hidden knowledge, memory of coastal salvage, sanctuary rhetoric, and story pressure mechanics. Turiacus of the Seawall Pacts governs defense, tide pressure logic, barrier-consent treaty spells, and ocean law. Arcanor the Bronze Witness presides over craft, martial strategy, and outcome-laced warfare viewed from beyond the sky.

 

These gods influence:

  • Sea-law defense mechanics

  • Sunset-province covenant pacts

  • Ecological-consent magic

  • Oracle prophecy stakes

  • Bronze warfare strategy

  • Celestial flame grammar

  • Story pressure interventions

 

They are lesser gods, yet first kings of dusk-law, shaping Gaea’s quiet prophecy triggers, contested tide logistics, defense harmony rites, and domain flexibility agreements for Myth Keepers and Champions alike.

 

“To sail west by sea-law is to live by pact. To dream a better ending is to survive a Gorgon verse and sing your own brighter still.”

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