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Medallion of Lugh

Wondrous Item, rare (requires attunement by a trickster rogue or bard)

This 3-inch diameter medallion is crafted of the purest gold, yet it weighs less than a pound. Typically worn on a chain or leather thong around the neck, the Medallion of Lugh is meant to be used as a chance coin by an attuned arcane trickster rogue or a bard who loves practical jokes. Instead of random imagery that symbolizes a kingdom or empire, this medallion displays the face of the god Lugh (Heads) on one side and a caricature of the god's ass (Butts) on the other. By tossing this medallion into the air and then catching it, whichever side of the coin is facing up (Butts or Heads) will offer the attuned user a number of fun possibilities that they may interpret and act on accordingly.

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The attuned creature will first determine if the medallion flip will apply to themself, the adventuring party (roll dice type equivalent to the number of players, rerolling a 1 if there are an odd number of players), or to another random creature (determined by the Myth Keeper for maximum hilarity). Next, they will roll a 1d20 to determine Butts (1 - 10) or Heads (11 - 20). Rolling Butts will interpret the rolled option as a bad omen, whereas rolling Heads will interpret the rolled option as a good fortune. Finally, they will roll the character level appropriate dice (listed below) and the number that is rolled on this dice will determine the message that is given by the medallion flip.

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  • Level 1: 1d4 options (message 1 to 4)

  • Level 3: 1d6 options (message 1 to 6)

  • Level 6: 1d8 options (message 1 to 8)

  • Level 9: 1d10 options (message 1 to 10)

  • Level 12: 1d12 options (message 1 to 12)

  • Level 15: 1d20 options (message 1 to 20)

  • Level 18: 1d100 options (message 1 to 100)

Medallion of Lugh.jpg
Medallion of Lugh
Roll Table
d100
Butt-Head Type
Butts / Heads Message
73
Visible
You will see something through a clearing haze.
74
Embarrassing
You have been incorrect by orders of magnitude.
75
Amusing
Laughing through the pain will bring great relief.
76
Acrimonious
A lone dark figure threatens everything you cherish.
77
Reuniting
Halves will become whole in time.
78
Bumbling
A mistake or two will serendipitously turn in your favor.
79
Enlightening
Wisdom requires mastery of all senses.
80
Calming
You will soon come into possession of a cherished item.
81
Settling
Wind from the north will cool your rage.
82
Warming
A network of friends waits to help you.
83
Truthful
Lies will soon be made apparent.
84
Burdensome
Your heaviest tool will be of little use to you this time.
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